![]() ![]() An indicator on some HUDs shows which is enabled (See Joysticks and Gamepads). This ensures that all flying is "precision flying" - but permanently inhibits fast turning.ģ) Flying on Controller/Joystick: the control button toggles between "precision" and "normal" flight. (See AppleMac for bypassing interference by "Mission Control").ġ) Flying on Keyboard: install the Keyboard Cobra OXP. You can fly more accurately by using "Precision Flying" for more precise pitching/yawing/rolling (this is very useful for aiming at distant or small targets!).ġ) Flying on Keyboard: hold down the "control" button. Make sure you understand the specifications of the ship you switch to. However, there are downsides to down-sizing: smaller energy banks, slower speeds, smaller cargo capacity, some limitations on equipment. Note: If you don't fancy your prospects in the standard Cobra Mark III (the default starting ship), you could trade it in for a smaller ship (say, a Cobra Mark I), which will give you a bunch of credits to get you some essential kit as early as possible. Trade-focused vessels (eg Boa's and Anaconda's) will be considered separately later in the document. A Cobra Mark III will be assumed for most of this guide, but many of the tactics will be applicable to any combat ship. To try to make this guide as useful as possible, we'll look at three different stages for the player: A beginner, who has almost no equipment a player with some equipment, considered a medium-level player and a player with a fully-kitted out ship. Tactics for combat are tricky, as every player has different styles they prefer, and much of it depends on what equipment you have and the type of battles you’re facing. A beam laser will give you a much more formidable attack option, although there is value in mounting it in the aft position, so it can be more useful in defence. Some commanders suggest an ECM system is the next best choice, to give you better defensive options. After injectors you have some options. ![]() While it might seem odd to even suggest this, selling your pulse laser to fund the purchase of injectors can actually be of some benefit, but you need to change your mindset when you do - with no offensive weapons you must flee dangerous situations.
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